- CONTROLS -

WASD or arrow buttons to move around

SPACE to squash bugs (if player is near bug then SPACE will squash it)

Q or 'ESC' to quit the game


- RULES -

OBJECTIVE: Fill the loading bar by collecting all the cogs

  • You can only collect cogs when all bugs have been squashed
  • You only have as much time to fill the loading bar as the timer says (as the levels progress there will be less time given

Developer high score: 258


- ABOUT -

Pit the Papillon was the long awaited sequel to the famous game Kit: The Blue Kangaroo. However, it seems the game cannot start as it's stuck in the loading screen zone. Luckily you can optimize the loading time by collecting cogs. Beware of bugs in the game as that can prevent these cogs from being useful.

Pit the Papillion was made in 3 hours for the game jam Trijam #327 for the theme "Loading Zone".

- CREDITS -

arkicade -Programming & Art

Zane Little -Music

JSFXR -SFX

Updated 10 days ago
StatusReleased
PlatformsHTML5, Windows, macOS
Rating
Rated 5.0 out of 5 stars
(2 total ratings)
Authorarkicade
Made withGodot
TagsCasual, Cute, Pixel Art

Download

Download
PTP_WINDOWS.zip 34 MB
Download
PTP_MAC.zip 59 MB

Comments

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(+1)

So fun! Got 306 on my first try by abusing speed with diagonals haha. Minecraft trick ;)

(+1)

This game is fun

(+1)

Très beau jeu même si je ne comprends pas pourquoi il faut appuyer sur la barre d’espace pour les insectes mais pas pour les vis, c’est assez embêtant et aussi la barre de chargement qui ne se charge pas progressivement mais en sauts est assez frustrante.

(+1)

Moved up first... Pappilion got lost and I was stuck in the Loading Zone.

(different colors of Pappilion and instructions would have helped.

(+1)

This game was so cute and fun! The sound design was amazing and I loved the music too. Pit is so cute ♡ My high score was 157 and I finished a level with 0.10 seconds remaining so personally I'm really proud of that