Happy New Year! - FFT Update 1.1
Hello and Happy New Year!
First of all I hope that everyone is ready and excited for the new year. I know that 2020 hasn't been...kind to anyone [insert 2020 joke here] but at least now we can look forward to what 2021 holds for all of us.
As for Flowers for Time, with a new year comes new updates! I would've done this sooner but Christmas and New Year celebrations had to put this temporarily on hold!
Updates
One of the most requested changes was for there to be a timer. Now (next to the health bar) you can see a timer that tracks your "steps" versus the number of steps left before you die.
Check it out in the gif below!
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So you can see that for this floor, the maximum amount of steps/step limit is 196 before you die (the step limit increase as you go to more difficult levels).
Secondly, when you've reached your maximum capacity for water (when you have 6 units) a different sound effect plays to indicate that you're full of water.
And last of all, in a (late) "Christmas spirit" I decided to implement a red color palette mode that can now be accessed from the menu.
*the new red palette mode doesn't change any gameplay whatsoever, I thought it would be fun to mimic gameboy color schemes :)
Here is some footage of the new red color palette mode:
What's next?
If this update seems a bit small that's because I've been working on another project in pico8! It's still in the very early process of design so I can't say much, but that's been the main focus of my time.
I do have some small tweaks I want to implement for Flowers for Time but of all my games, I think I'm the happiest with this one in terms of performance and polish. Essentially, I don't feel the need to change much of it because I'm happy with how it is :)
Thank you so much for playing Flowers for Time and I hope you all have a wonderful new year! ^^
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Flowers for Time
A "lo-fi" gardening roguelike
Status | Released |
Author | arkicade |
Genre | Strategy |
Tags | 1-bit, Dungeon Crawler, Game Boy, Multiple Endings, Narrative, PICO-8, Pixel Art, Procedural Generation, Retro, Roguelike |
Accessibility | Color-blind friendly |
More posts
- FFT: Indiepocalypse, Deluxe and supporting game devsApr 02, 2021
- FFT Update 1.2Mar 06, 2021
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